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    [Solved] Cordova: Cannot read property 'replace' of undefined

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    • mesqueeb
      mesqueeb last edited by mesqueeb

      Hey guys I get this error on doing cordova run ios -d.

      ** BUILD SUCCEEDED **
      No scripts found for hook “before_deploy”.
      Error: Cannot read property ‘replace’ of undefined

      I already checked cordova requirements it’s all in place.
      Any ideas?
      Also cordova build ios worked with no problems.

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      • rstoenescu
        rstoenescu Admin last edited by

        Hi,

        You’ve specified a hook in your cordova/config.xml which does not exists. Check for hook documentation.

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        • mesqueeb
          mesqueeb last edited by mesqueeb

          Hey @rstoenescu
          Thanks for getting back to me!
          I never set or changed anything to the Cordova files, so it’s a bug that exists upon install after following the docs here.

          I’ll look into it now and come back if I find a bug fix for this!

          This is the standard cordova/config.xml that was installed to my directory:

          <?xml version='1.0' encoding='utf-8'?>
          <widget id="io.cordova.hellocordova" version="1.0.0" xmlns="http://www.w3.org/ns/widgets" xmlns:cdv="http://cordova.apache.org/ns/1.0">
              <name>HelloCordova</name>
              <description>
                  A sample Apache Cordova application that responds to the deviceready event.
              </description>
              <author email="dev@cordova.apache.org" href="http://cordova.io">
                  Apache Cordova Team
              </author>
              <content src="index.html" />
              <access origin="*" />
              <allow-intent href="http://*/*" />
              <allow-intent href="https://*/*" />
              <allow-intent href="tel:*" />
              <allow-intent href="sms:*" />
              <allow-intent href="mailto:*" />
              <allow-intent href="geo:*" />
              <platform name="android">
                  <allow-intent href="market:*" />
              </platform>
              <platform name="ios">
                  <allow-intent href="itms:*" />
                  <allow-intent href="itms-apps:*" />
              </platform>
              <engine name="ios" spec="^4.4.0" />
              <plugin name="cordova-plugin-whitelist" spec="^1.3.2" />
          </widget>
          
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          • mesqueeb
            mesqueeb last edited by

            I wasn’t able to find anything…
            When I run cordova run ios -d it first gets built and I get a lot of those “no scripts found for …” but none of them through errors. Then after the build and before the deployment, that’s where it errors it seems…
            This is what I get just after running:

            No scripts found for hook “before_run”.
            No scripts found for hook “before_prepare”.
            Checking config.xml and package.json for saved platforms that haven’t been added to the project
            Config.xml and package.json platforms are the same. No pkg.json modification.
            Package.json and config.xml platforms are different. Updating config.xml with most current list of platforms.
            PlatformApi successfully found for platform ios
            Checking config.xml for saved plugins that haven’t been added to the project
            Checking for any plugins added to the project that have not been installed in ios platform
            No differences found between plugins added to project and installed in ios platform. Continuing…
            Generating platform-specific config.xml from defaults for iOS at /Users/lucaban/Sites/lucaban/resources/Listo/cordova/platforms/ios/HelloCordova/config.xml
            Merging project’s config.xml into platform-specific iOS config.xml
            Merging and updating files from [www, platforms/ios/platform_www] to platforms/ios/www
            Current launch storyboard undefined
            Not changing launch storyboard setting in info plist.
            Wrote out iOS Bundle Identifier “io.cordova.hellocordova” and iOS Bundle Version “1.0.0” to /Users/lucaban/Sites/lucaban/resources/Listo/cordova/platforms/ios/HelloCordova/HelloCordova-Info.plist
            No need to update build settings for launch storyboard support.
            iOS Product Name has not changed (still “HelloCordova”)
            This app does not have icons defined
            This app does not have splash screens defined
            Updating launch storyboard images at platforms/ios/HelloCordova/Images.xcassets/LaunchStoryboard.imageset/
            Updating Storyboard image set contents.json
            This app does not have additional resource files defined
            Prepared iOS project successfully
            No scripts found for hook “after_prepare”.

            Even with this above, the build succeeds. But right after it fails, probably inside the deploy section.

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            • mesqueeb
              mesqueeb last edited by

              I’m tracking it down.
              Currently I know that the error occurs on this line:
              return Q.resolve(iossim.getdevicetypes());
              in the file:
              /cordova/platforms/ios/cordova/lib/list-emulator-images

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              • mesqueeb
                mesqueeb last edited by

                I was able to solve the issue after following the answer here:
                https://github.com/phonegap/ios-sim/issues/210

                Please beware not to edit the ios-sim source files of the wrong node_modules folder!!!
                The correct folder to edit the ios-sim source files is the one located at /cordova/platforms/ios/cordova/node_modules/ios-sim/src/lib.js.

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